The Background of Blade Runner
Blade Runner is a film that is set in a futuristic time. Robots that were designed to work on different planets become a problem on Earth. While there are apparently strict measures to follow to keep this in check, something happens. Several remain on Earth that have to be destroyed. While this was definitely not one of my favorite movies, the production design did not hold back on set design, costumes, and props.
The set design for this movie was a run-down city somewhere. To me, it felt very overpopulated and very diverse even if set in America. My favorite place was Elden Tyrell's place. When they first walked in there to talk to him, and Rick Deckhard made him change the brightness, I thought that was neat. Even the buildings they walked into, looking at the pillars in front or the fallen debris or hallways were just incredibly detailed.
Costumes in the film varied a lot. Definitely, the most interesting costumes were on the replicants. The shiny sometimes plastic suits definitely made me feel as if they were futuristic. The uniqueness of Pris and her eye makeup, hair, and look in general was wild. She almost gave the impression to me that she was crazy because, with the makeup and even her hair, she reminded me of the Joker.
The props in this film were intense too. The right word is detailed because everything was set somewhere. When Rick Deckhard went to talk to the guy who made scales, having that snake there looked incredible. Even the created props, like the scale or small origami creatures, definitely would have taken some time. It made for a very visually stunning scene. You can always have the set and costumes, but without props or the little things, it always feels empty.
Blade Runnner was definitely an experience. Some aspects of the movie were not my cup of tea. Some of the choices characters made or plot points made no sense to me and I found it harder to follow. But looking at the set design, costumes, and props made me appreciate the film.
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